Course provided by Udemy

Study type: Online

Starts: Anytime

Price: See latest price on Udemy


Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game character and covers everything form Sculpting, retopology and texturing of a game character, specifically stylized kind of character then yes, this course is for you. Basically you want to learn to create a complete real time character from start to finish.

This course is not for me if : If you are an advance artist or student who knows the entire pipeline and looking for a realistic character making course then this is not a course for you. We have other courses which covers that.

Requirements to enrol : This course is for complete beginners that means you don’t need any prior knowledge of the used software in this course.

We have covered the basics of each software we have used in this course. But you need to have Zbrush, Maya, Substance Painter, Marmoset Toolbag and Photoshop installed on your PC.

Software we are gonna use : Maya, Zbrush, Marmoset Toolbag, Substance painter and Photoshop.

If it sounds like you then keep reading.

What will you learn :

  • Character Modeling and Sculpting

  • Retopology in Maya

  • Texturing in Substance Painter

  • Rendering in Marmoset Toolbag

Who am I to teach : My name is Abraham Leal, I am 3D Artist and producer and I have 8 years of experience in the industry. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry.

Thanks again for watching Nexttut education and as always, enjoy.

ENROLL NOW and I will see you in the 1st lecture.

Expected Outcomes

  1. Stylized Character Modelling and Sculpting
  2. Making the High poly character Game ready
  3. Stylized Character Texturing in Substance Painter
  4. Rendering in Marmoset Toolbag