Game Character Sculpting For Beginners with Zbrush & Maya

  • Course provided by Udemy
  • Study type: Online
  • Starts: Anytime
  • Price: See latest price on Udemy
Udemy

Course Description

Student reviews :

Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial.

Stevenf says : The instructor explains everything extremely well and detailed. I
recommend this class for anyone interested in learning modeling.

Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course !


Description :

In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer.

He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline.

He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details.

The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model.


The course will cover these topics

  • Maya Basics

  • Modeling methods in Maya

  • Marvelous Designer Basics

  • Modeling cloth in Marvelous Designer

  • Zbrush Basics

  • Character sculpting methods in Zbrush

  • Integration between Maya, Marvelous Designer and Zbrush

  • Many tips and tricks in every lecture

After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today.

If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now.

Who this course is for:

  • anyone who wants to learn character sculpting for game.

Instructor

3D Character Instructor
  • 4.6 Instructor Rating
  • 3,300 Reviews
  • 44,981 Students
  • 10 Courses

When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.

I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career.

Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution.

Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore.

Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you.
Last but not the list DON:T JUST PLAN, TAKE ACTION.

Expected Outcomes

  1. Modeling Methods of Maya Cloth Modeling Using Marvelous Designer Sculpting Methods in Zbrush Shoes Detailing in Zbrush Many Production Tips and Tricks Through Out The Course A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? '' : 'checked'; } else { input.dataset.checked = input.dataset.allowToggle && input.dataset.checked ? '' : 'checked'; var radios = document.querySelectorAll('[name="' + input.dataset.name + '"]'); for (var i = 0; i (function(){window['__CF$cv$params']={r:'67781b958b235457',m:'17da85592cdcf2a819f830376a8fe3a821da44a3-1627747942-1800-AV+4PaN8ai9K3PuAzN3hYBs/oOKoT6n+Ap38GB1iWWMt/58ufc9w7DmoG2TkqfrcuuEne919WcDc+S1PIjxi2jdMwQG26eoJWliOKCxCo2RgLeUY3IX96ko5zGqmuIvhSkDmPdF1Hk4YzQP2N0eYjIMWrNuxnIPFmuBuDkdOcF7B',s:[0x32ad4bde78,0x22b60c17bc],}})();
  2. Cloth Modeling Using Marvelous Designer Sculpting Methods in Zbrush Shoes Detailing in Zbrush Many Production Tips and Tricks Through Out The Course A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? '' : 'checked'; } else { input.dataset.checked = input.dataset.allowToggle && input.dataset.checked ? '' : 'checked'; var radios = document.querySelectorAll('[name="' + input.dataset.name + '"]'); for (var i = 0; i (function(){window['__CF$cv$params']={r:'67781b958b235457',m:'17da85592cdcf2a819f830376a8fe3a821da44a3-1627747942-1800-AV+4PaN8ai9K3PuAzN3hYBs/oOKoT6n+Ap38GB1iWWMt/58ufc9w7DmoG2TkqfrcuuEne919WcDc+S1PIjxi2jdMwQG26eoJWliOKCxCo2RgLeUY3IX96ko5zGqmuIvhSkDmPdF1Hk4YzQP2N0eYjIMWrNuxnIPFmuBuDkdOcF7B',s:[0x32ad4bde78,0x22b60c17bc],}})();
  3. Sculpting Methods in Zbrush Shoes Detailing in Zbrush Many Production Tips and Tricks Through Out The Course A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? 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  4. Shoes Detailing in Zbrush Many Production Tips and Tricks Through Out The Course A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? 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  5. Many Production Tips and Tricks Through Out The Course A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? 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  6. A Full Character Model From Start to Finish Course content 11 sections • 117 lectures • 12h 15m total length Expand all sections Maya Strong Foundation 21 lectures • 2hr 3min Introduction Preview 01:52 Download Resource Files 00:06 User Interface Elements Preview 18:01 Veiwport navigation Preview 07:43 Creating objects 07:43 Selection methods 12:58 Soft Selection and Symetry 06:30 Move tool 07:05 Scale tool 02:19 Rotate tool 03:43 Maya Basics Mid Section Quiz 3 questions Using Layers 06:41 Hide and Show Objects 02:31 Intro to outliner 02:59 Pivot Point 04:45 Duplicating Objects 12:05 Group objects 05:37 Freez Transformation 02:20 Snaping Tools 03:55 Hotbox 05:08 Marking Menu 02:54 Creating Costume Marking Menu 06:24 Maya Basics End Section Quiz 3 questions Character Base Mesh Modeling In Maya 18 lectures • 1hr 37min Understanding The Concept Art 01:49 Preparing Reference Image For Maya 14:04 Creating Project Folder 08:11 Setting Real World Scale 03:44 Modeling The Torso 08:02 Modeling The Hand 05:16 Modeling Leg Base Mesh 05:17 Modeling The Palm and Fingers 03:45 Modeling The Eye Ball 04:42 ModelingThe Eye Lid 10:13 Modeling The Lip 06:09 Modeling The Cheek 05:42 Modeling The Nose 02:23 Modeling The Skull Area 03:41 Modeling The Neck 02:38 Modeling Ear 05:40 Attaching Head With Body 02:30 Modeling Mouth Inside 03:09 Accessories Base Mesh Modeling in Maya 10 lectures • 1hr 46min Shoe Base Blocking 14:45 Modeling Shoe Lace 09:23 Modeling Shoe Lace Knot 09:31 Modeling Cap Base Mesh 03:36 Modeling Cap Belt 08:42 Modeling The Spec 12:32 Modeling The Locket 11:41 Modeling Sketboard Base 08:34 Modeling Sketboard Wheels 13:26 Modeling Wheel Conecter 13:43 Cloth Modeling in Marvelous Designer 7 lectures • 1hr 9min MD Overview 10:02 Display option of 3d garment window 05:03 Creating Patterns Basics 11:25 Creating T-shirt Pattern 15:34 Creating Sleves for T-shirt 06:18 Creating Patterns for Pant 12:20 36-Exporting All Objects for Sculpting 08:22 Zbrush Basics 5 lectures • 40min Zbrush Interface Overview 08:38 Navigating the Canvas 06:26 Sculpting Basics 11:07 Masking for sculpting 07:28 Show and Hide polygons 06:36 Character Body Sculpting in Zbrush 13 lectures • 1hr 11min Importing OBJ Files Into Zbrush 04:08 Head Blocking Sculpting 07:58 Blocking the Nose and Lip 06:30 Refining the Eyes 05:24 Sculpting the Hand 05:09 Refining the Hand Sculpting 09:57 Sculpting the Leg 05:08 Sculpting Ear 03:29 Refining the Face 07:41 More Refining on the Face 05:30 Lip Surface Detailing 03:17 Finger Detailing 02:41 Skin Detailing 04:30 Cloth Sculpting in Zbrush 20 lectures • 1hr 45min Using polygroups to split Meshes 04:03 Using Dynamesh to Close Holes 03:08 Projecting Details back 04:35 Projecting Details Back into Pant 04:43 Refining Folds on T-shirt 08:32 Making Sleave holes 03:35 Masking for Sleves 08:01 Creating Seam line Using Group Loops 06:40 Projecting Details Back to the Mesh 02:33 Pant Basic Forms 04:19 Pant Front Folds 06:39 Extracting Pockets 08:10 Pocket Refining 03:58 Creating Pocket Seam Lines 06:10 Creating Pocket Folds 07:59 Creating Pocket Wrinkles 05:45 Creating Pant Back Folds 03:03 Craeting Pant Botton Using IMM Brush 05:33 Creating Pant Center Seam 04:04 Creating Pant Bottom Seam 03:57 Shoe Sculpting in Zbrush 12 lectures • 1hr 16min Mirroring the Shoe 03:21 Adjusting Shoe Laces 04:26 Seam Line Mark 07:15 Creating Lace Holes 03:57 Shoe lace Detailing 07:10 Shoe lace Knot Detailing 07:04 Shoe Lace Impact Detailing 02:49 Adding Stich Details 08:47 Creating Texture for Sole 12:07 Creating Sole Details 05:28 Extracting Socks Base 05:46 Socks Detailing 07:44 Cap Sculpting in Zbrush 6 lectures • 23min Basic Forms of Cap 02:13 Layering Details on Cap 06:13 Adding Stiching to Cap 04:11 Adding Memory Folds 02:21 Strap Detailing 04:03 Adjusting the Locket 04:17 Hair Sculpting in Zbrush 4 lectures • 24min Making Hair Base 07:30 Hair Detailing 04:16 Adding Secondary Hair Clumps 08:13 Modeling Hair Band 04:12 1 more section Requirements Basic computer knowledge and Interest to learn 3d modeling. Description Student reviews : Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. Stevenf says : The instructor explains everything extremely well and detailed. I recommend this class for anyone interested in learning modeling. Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course ! Description : In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer. He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline. He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details. The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model. The course will cover these topics Maya Basics Modeling methods in Maya Marvelous Designer Basics Modeling cloth in Marvelous Designer Zbrush Basics Character sculpting methods in Zbrush Integration between Maya, Marvelous Designer and Zbrush Many tips and tricks in every lecture After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today. If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now. Who this course is for: anyone who wants to learn character sculpting for game. Show more Show less Instructor Nalini Kanta Jena 3D Character Instructor 4.6 Instructor Rating 3,300 Reviews 44,981 Students 10 Courses When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art. I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career. Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution. Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore. Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION. Show more Show less Udemy Business Teach on Udemy Get the app About us Contact us Careers Blog Help and Support Affiliate Impressum Kontakt Terms Privacy policy Cookie settings Sitemap © 2021 Udemy, Inc. window.handleCSSToggleButtonClick = function (event) { var target = event.currentTarget; var cssToggleId = target && target.dataset && target.dataset.cssToggleId; var input = cssToggleId && document.getElementById(cssToggleId); if (input) { if (input.dataset.type === 'checkbox') { input.dataset.checked = input.dataset.checked ? 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